All algorithms
U-Top / D-Side
U-Top / D-Bottom
D-Bottom / D-Bottom
D-Side / D-Side
LUF or BUR / D-Any
U-Side / D-Any
D-Side / D-Bottom
U-Any / U-Any
Special
U-Top / D-Side
Pure commutatorU-Top / D-Bottom
Setup to U-Top / D-SideD-Bottom / D-Bottom
Setup to pure commutator on bottomD-Side / D-Side
*No tips for now...LUF or BUR / D-Any
*No tips for now...U-Side / D-Any
*No tips for now...D-Side / D-Bottom
*No tips for now...U-Any / U-Any
*No tips for now...Special
Look up the algAll algorithms
4-Mover
M-Swap
U-Swap
E-Swap
S-Swap
F-Swap
S-Insert
Special
4-Mover
- Have all 3 pieces in 1 slice, same/opposite orientation
- Use M+U2, S+R2 or E+R2
- In the U2 or R2 layer, imagine an arrow for how the 2 pieces move
- The arrow must point at the 3rd piece before doing the slice move
M-Swap
1 target is interchangable with a M-moveFor the last piece:
- Side-targets setup to BU
- Non-side-targets setup to UF